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Paragon - Packrat - Photographer
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Push Nevada Fan Page
I have no connection to the show, ABC or any of the people involved with the production or showing of the show Push Nevada. This is a personal web page.
Push Nevada Since 2012
SpaceBass: First of all, I'd like to welcome Doug
TenNapel and thank him for taking the time to come
out and chat with us. We really appreciate any
opportunity to pick the brain of a puppetmaster.
TenNapel: Yeah! glad to be here.
SpaceBass: Before we start taking questions from
the audience, I'll start out with one question that I
know a lot of people want answered, and then we'll
start voicing people to ask their own questions.
SpaceBass: So, to start: What is the connection
between NoahBoddy and Push, NV?
TenNapel: Wow, I'm not gonna know a lot of that
stuff...
TenNapel: ...Push was separated between fiction
and real world puzzle...
TenNapel: If there was a connection, it would go in
after the fact probably by our web content guy Steve
Edwards...
TenNapel: ...Noah was a plant that we could
control...
TenNapel: ... bleed out clues and keep track of our
most "dangerous" audince members.
TenNapel: audience
TenNapel: next?
SpaceBass: Let me follow-up quickly..if Noah was a
plant, does that mean the NoahBoddy game that
started after Push ended is indeed run by people
who were involved with Push?
TenNapel: I don't know. I know that we had plants
we control but I couldn't keep track of who was real
and who was not...
TenNapel: ...if he was or was not a plant, it wouldn't
surpirze me!
TenNapel: ...that may sound like a lame answer...
TenNapel: ...but after a while the Push production
got huge I didn't always know what one arm of the
production was doing. Next?
SpaceBass: Okay, thanks. Let's go to the
audience. Our first questioner is Push.
TenNapel: I like your name already.
Push: Doug, will there be a DVD set of Push?
TenNapel: I have no idea. I know that the Exec
producer Sean Baily was talking about it so who
knows. As the puzzle guy, I wouldn't necessarily be
involved with that unless it was to create new
puzzles or remove old puzzles from the set. Next?
SpaceBass: Do you have a follow-up Push?
SpaceBass: (it will help speed things along if you
say 'flup' when you ask your question)
Push: Was your delay last weekend caused by
Watermark?
TenNapel: Push, Good ONE!...
TenNapel: ...my delay last weekend was caused by
my own incompetence... so I blame Watermark!
Next?
SpaceBass: Thanks, Push. Next up is Tien_Le. Go
ahead Tien.
Tien_Le: Welcome, Doug, thanks for joining us.
Who was Enoch? and followup...who were Enoch's
'contacts'?
TenNapel: Hmmm this is going to be difficult...
TenNapel: ...it's like Shattner at a Star Trek
convention...
vpisteve: heh
TenNapel: ...I'm not perfectly familiar with the drama
of Push so try to question me about the puzzle work.
They really are separate parts of the show...
TenNapel: ...I know some things about the narrative
but I tried to stick close to weaving puzzles into the
show. Next?
TenNapel: Moderator you can post two questions at
a time and I can respond faster. Up to you.
vpisteve: i'll stick my head in here for a sec
TenNapel: (squirting ketchup on head)
vpisteve: can you explain in a little more detail your
role, just so folks are clear on exactly what your
contribution to everything was
TenNapel: Sure...
vpisteve: how did it all work for you?
TenNapel: I was involved with the very start of the
show...
TenNapel: ...like the week after Ben and Sean
pitched Push to ABC I was meeting with Sean...
TenNapel: ...I helped craft some of the elements of
the pilot and the overall arc of the season...
TenNapel: ...but once we got going I left working on
the dramatic elements of the show...
TenNapel: ... they brought in writers and directors
to do that...
TenNapel: ...I had worked on Push for 1.5 years
BEFORE prodtuction started...
vpisteve: wow
TenNapel: ...so I had a ton of puzzle notes to craft.
That's me. I created the puzzles FOR THE MILLION
DOLLAR PRIZE ONLY...
TenNapel: ...the dramatic puzzles (non-prize money
stuff in the mystery of the show) was primarily
handled by Sean Baily and Steve Edwards...
TenNapel: ...Edwards and I shared an office at the
studio so we worked together a lot, towards the end
he was helping me with a lot of puzzle stuff.
TenNapel: Next?
SpaceBass: Catherwood has the next question..
Cath?
catherwood: was the web interactivity side of
things restricted by the goals of TV group and their
"game integration team" on what could and could
not happen beyond the show and the $million
game?
TenNapel: Wow...
TenNapel: ...the drama of the TV restricted
everything.
TenNapel: ...push had to work as good TV first...
TenNapel: ...so there were lots of web ideas and
puzzle ideas we had that just couldn't be done
because it was too intrusive or required too much
work that sucked away from the TV show...
TenNapel: ... further, lawyers...
TenNapel: ...need I say more?
TenNapel: Next.
SpaceBass: Next up is the42guy..
the42guy: «Thanks SpaceBass»
the42guy: How did the final solve ["vongilnail"] due
to cancellation differ from the original solve? Follow
up: Do you think if Push had been scheduled on a
different night (it was against "CSI"), it might have
survived?
TenNapel: ... good questions...
TenNapel: ...I always new that vongilnail would be
the final answer...
TenNapel: ... We had cleared 10 different phone
numbers from 10 locations under different names to
make sure they couldn't get traced back to
LivePlanet...
TenNapel: ...I had hoped that Von Gil Nail could be
worked into the narrative of the show so I presented
the name to Sean Baily...
TenNapel: ... it was too late to create the character
but we knew that name would come down the pipe,
when the series got canned we just had to
incorporate the clues from the cancelled shows into
the last episode...
TenNapel: ...it was kind of an exciting challenge!...
the42guy: yah, that was an interesting ending. :)
TenNapel: ...I love solving puzzles and this was a
real life puzzle to solve...
TenNapel: ...I dont think Push would have
survived...
TenNapel: ...it's the wrong show at the wrong time
in life...
TenNapel: ...perhaps another season or HBO or a
feature would have worked but I personally don't
blame CSI on our troubles. Next
SpaceBass: Next up is Diandra.
Diandra: I noticed that some of the puzzles in Push
(for example the touch-tone dialing puzzle and the
puzzle to remove the static from the audio clips)
were very similar to puzzles in Majestic. Were any of
the same people involved in both ventures...or was
it merely coincidence? If it was coincidence, were
you (at some point) aware of the similarities?
TenNapel: ...I know that we all liked the idea of
Majestic...
TenNapel: ... and perhaps Majestic tanking would
have been an omen for us to listen to...
TenNapel: ... but I don't recall having that kind of
direct contact with any of the Majestic developers...
TenNapel: ...those are pretty common game/puzzle
elements so I doubt there's any deliberate
borrowing.
TenNapel: Next?
SpaceBass: Curlay has our next question...
Curlay: Are the scripts actually written for the 'rest
of the season', and/or are the shows produced?
Curlay: I know you said mostly the puzzle end
TenNapel: The scripts were written through like 11
episodes...
Curlay: Out of how many? 15, were there?
TenNapel: We produced 2 episodes that were not
shown I think. Next?
SpaceBass: Next up is kingohugs.
kingohugs: Some of the web "only"stuff was quite
entertaining, and seemed to promise some great
story line material...if the show had lasted, was there
talk of seeing things like the Skate Park or
RoadRunners brought into the TV plot late in the
season or in the (ideally) following season?
TenNapel: There were originally 13 episodes...
TenNapel: We were always looking for ways to
intermingle fantasy elements with real life
elements...
TenNapel: ...I'm not sure what would have
happened but we were always borrowing stuff from
each other. Next?
SpaceBass: Next, we'll go to imbri.
imbri: What were the expectations for the online
element and were you overwhelmed/underwhelmed
by the internet response? After the experience is
there anything that you would do differently? What
and how?
TenNapel: Underwhelmed on all accounts...
TenNapel: ...I'm not sure how to fix whatever went
wrong, I think only time will allow us the opportunity
to take another crack at blending TV with internet...
TenNapel: ...we were just too early for this kind of
thing on a broad general audience basis. Next?
SpaceBass: Next is Gupfee.
Gupfee: I was wondering if there were more plans
for underused elements like highwatertrucking.com
that didn't get implemented because of the show's
early cancellation?
Gupfee: and the follow-up would be what was the
best thing we never saw?
TenNapel: There are no plans I'm aware of to
implement anything now...
Gupfee: not now, during the run of the show, I
meant
TenNapel: ...perhaps if the show got big we would
have tapped more stuff we planted in the show
earlier.
TenNapel: ...The best thing...
TenNapel: ...you never saw the show parts where
Jim Prufrock takes down Push...
Gupfee: can you elaborate on that?
TenNapel: ...the scripts had him utterly dismantel
the town and the remnants were burned to the
ground!
TenNapel: ...during the run of the show...
TenNapel: ...you missed seeing all of the fun we
had making the thing!
TenNapel: ...great crew, I grew to love those
people. Good people.
TenNapel: Next?
SpaceBass: Tien_Le has another question
Tien_Le: what was going to be the clue for
'underwear'? And why was Peter Pan a clue?
vpisteve: to the channel: we can take more
questions now, btw
TenNapel: ...good one
TenNapel: ...Underwear was me having fun...
Tien_Le: so we weren't going to see all the Push
characters in their skiveys?
TenNapel: ... it was a pun where one of the
characters says, "The money's under the bed." and
another character bends down to look under the
bed (and there is no money there but he is showing
his underwear) and the character says, "Under
Where?!"...
SpaceBass: lol
Tien_Le: LOL
TenNapel: ...Peter Pan was our clue that
Disney/ABC was a bit involved with Watermark...
TenNapel: ...The reason why Push was aired on
ABC, owned by Disney was because perhaps
Watermark owned every TV network...
Tien_Le: thank you
TenNapel: ...I think we already did see all of the
Push characters in their skivies!
TenNapel: Next?
SpaceBass: Next up is the42guy with another
question...
the42guy: «Thanks vpisteve»
the42guy: 3 follow ups: So if the DVD is made, is it
possible to see the unaired eps or read unaired
scripts? So Jim, at home, - how did he figure out he
was still being manipulated and go back to Push?
And was the final clue originally going to air during
Mondey Night football?
TenNapel: I would think that the unaried eps would
be included in the DVD release. I know there's still
some tidy-up work to do on those eps but the hard
part is done on those episodes....
TenNapel: ...Jim figured it out when everything was
too perfect...
TenNapel: ...His auditor instincts kicked in when his
own life looked like a classic set-up...
TenNapel: ...yes the original clue was going to be
aired during MNF...
the42guy: whats the % chance of a DVD anyhow?
And will it be announced if made... I noticed the
book seems to have been cancelled.
TenNapel: ...We had to have a national simulcast to
fairly disperse the last clue of the show to all
timezones!...
the42guy: aah.
TenNapel: ...I have no idea about the DVD. I'm sure
if it gets made they will tell everyone they can about
it!...Next?
SpaceBass: Next, we'll bring back kingohugs...
kingohugs: How much monitoring of the Internet
groups, BESIDES the Enoch Yahoo group did you
conduct? And as a follow up: Where you surprised
by what you saw? Any outlandish speculation in
terms of overall plot or individual puzzles that stuck
out in your mind?
TenNapel: ...We looked at as many groups as
possible...
TenNapel: ...I didn't really care what specifically was
being discussed, I just wanted to make sure that at
least some people were getting my puzzles!...
TenNapel: ...my fear was that I had made all of
these puzzles and nobody would get it! Next?
SpaceBass: I have some questions from people
who couldn't make it today.
SpaceBass: kxmom11x asked: Were there any
specific events that changed or altered the course
of the game? (excluding cancellation, of course)
From the PM's point of view, what was the most
memorable event of the show/game?
TenNapel: ...nothing really changed the course of
the game other that the lawyers...
TenNapel: ...it's very difficult to make a "legally fair"
game when there are so many different kinds of
people creating different kinds of law suits...
TenNapel: ...Truly our litigous society ruined the
puzzles the most...
vpisteve: :(
TenNapel: ...As I said the most memorable event
was working with this incredible crew around the
clock... next?
SpaceBass: Yux asked: Did the holes punched into
the bible work much like a piano roll?
TenNapel: ...I think so, it was a special kind of card
reading machine that would convert the Bible code
into a codebreaker that implicated Watermark or
something. Next?
SpaceBass: next up is catherwood
catherwood: (flups to the message boards
question)-> is this how you found out that the large
flash header image on enochpushdialectic needed
to be replaced with a static image? (flup)-> did it
disturb you to read about people using Flash
decompilers to find flaws with the hidden morse
code in the headers? (flup)> did you see people
inventing puzzles which never existed? Or missing
puzzles that were too well hidden?
TenNapel: ...I didn't catch the flash stuff...
TenNapel: ...didn't really care too much about what
people invented or didn't get (though there was a
LOT of inventing!)...
TenNapel: ...I was only concerned that the "core"
players were following my puzzles. They followed
just fine so I was satisfied with that part of the show.
Next?
SpaceBass: Push has another question...
Push: 3 follow ups: What did you think of Derek
Cecil's performance of Jim , What was the hardest
puzzle you crafted, and What sort of puzzles did you
hide in the opening titles of the show?
TenNapel: I like Derek as Jim...
TenNapel: ...it wasn't what I'd expected, but he was
a fresh face with a fresh take on the character...
TenNapel: ...toward the end I couldn't imagine
another kind of Jim, Derek owned that character...
TenNapel: ...the hardest ones usually went by so
fast that I thought someone would have to tape it to
get it. I didn't want this show to only possibly be won
buy a guy with TIVO...
TenNapel: ...I tended to only hide word or heavily
graphic images in the title. If it was too hard for
production to cram into the shoot that week it
probably went into the credits. Next?
SpaceBass: Diandra has our next question.
Diandra: Were any of the additional puzzles for the
unaired episodes created? If so, will we ever get to
see them? If not, can you describe those we
missed?
TenNapel: There were tons of puzzles that were
created that didn't make it into the show and others
that didnt make it due to the cancellation...
Diandra: by "ever get to see them"...do you think
they would be included on the DVD?
TenNapel: ...You will never see those puzzles. They
are probably too long and complicated to share
here...
TenNapel: ...I doubt if they will be on the DVD
unless they include my sketchbook (could
happen)...
TenNapel: ...one funny clue I came up with...
TenNapel: ...was for the work "longitude"...
TenNapel: ...it just had an old man wearing a
T-Shirt that read, "I'm width stupid". Next?
SpaceBass: Next up, jamesi.
jamesi: hey there... do you have any plans to get
involved with a web-based campaign or game of
some sort?
vpisteve: heh
TenNapel: No plans...
TenNapel: ...I'm always consulting in the games
industry but I prefer my work on the drama side of
things. Can I plug my project?
SpaceBass: feel free
TenNapel: CREATURE TECH!
SpaceBass: What about "Gear"?
TenNapel: I wrote a graphic novel called Creature
Tech that New Regency picked up as a live action
movie!
TenNapel: ...I'm writing the script...
vpisteve: i do have an absentee creature tech
question
TenNapel: ...everyone go buy the Creature Tech
Graphic Novel on Amazon...
TenNapel: GEAR is being made at Nickelodeon...
TenNapel: ...I'm working on the pilot...
TenNapel: Next?
vpisteve: from Liqidcrack: Congratulations on the
CreatureTech deal can you give us any more
information? And will there be a followup to
CreatureTech?
TenNapel: I'm writing the C-Tech script...
TenNapel: ...I submitted the outline and it is
APPROVED!...
TenNapel: ...I'm putting the final touches on the
rough draft and getting ready to submit...
TenNapel: ...I don't know if there'll be a follow up to
C-Tech, I gotta time my comics very carefully since
they are so time consuming...
TenNapel: ...there are definitely more Creature
Tech stories in me but it takes a long time to tell
them. Next?
vpisteve: how're you doing on time? got time for a
few more questions?
TenNapel: I'll take 3 more questions.
SpaceBass: go ahead steve
vpisteve: what was the original pushtimes site?
and will you forgive us for finding it too soon? :)
TenNapel: We always wanted people to find
Pushtimes...
TenNapel: ...those of you who found it early where
a great confirmation that our evil plan was
operational!. Next?
vpisteve: heh
SpaceBass: I have a few absentee questions from
another player
SpaceBass: ngajengai asked: Did the number
10623 refer to the date of Ernie Padgett’s
unassisted triple play on 10/6/23 and if so, was it a
point of reference of some kind? Were the
characters using baseball gestures to signal
information to the audience? Because I think I could
see them, but couldn’t put together the system...
Also, I think I also recognized some ASL and some
finger-spelling... Am I out in left field with these
questions?
TenNapel: There was some sign language going on
but I don't remember much of it getting into the
show...
TenNapel: ...I don't know anything about baseball
so I doubt if that stuff was there.Next?
SpaceBass: Next up, kingohugs
kingohugs: With the use of Bodnick as a late
episode clue, can we gather that he was not dead?
How was he to be Hinted at?
TenNapel: We thought of bringing him back, but I
mostly wanted to use his name as a tribute to the
character. There was a chance that he would
survive but I;m not sure...Lat question please!
TenNapel: Last
SpaceBass: Last question from Tien_Le
Tien_Le: was the number 47 used specially in each
episode
TenNapel: No. Hey gang, in closing, Wasn't it great
that Mark Nakamoto won a million buchs without
having to eat any bugs?!
TenNapel: bucks
SpaceBass: lol
vpisteve: heh
imbri: heh
TenNapel: Thanks gang
SpaceBass: Thanks again for taking the time out
for us Doug.
jamesi: thanks to you
SpaceBass: And good luck with Creature Tech!
TenNapel: I gotta go now. Thanks especially to
Steve for your patience
SpaceBass: I'm heading to Amazon right now ;)
vpisteve: yeah doug. thanks so much
Gupfee: Come back and visit any time!
TenNapel: YEehaw! Go TECH!
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